A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Systemanforderungen
Betriebssystem: All 32-bit MS Windows (95/98/NT/2000/XP/Vista/7), POSIX (Linux,BSD,Solaris etc..), Linux, Windows NT/2000, Windows XP, OS Unabhängig