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Projektbeschreibung

breve is a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D space, is quite different. It also includes an experimental physics engine, allowing the user to implement real-time physical simulations. Simulations are written in a simple object-oriented language called "steve". Users define an agent's behavior by specifying how the agent interacts with the world at each timestep and how the agent interacts when it collides with other agents. The ultimate goal of the system is to allow decentralized simulations to be implemented quickly and easily while providing a sophisticated set of object classes and libraries to facilitate the construction of advanced artificial life simulations.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-02-25 17:28
2.7

Diese Version bietet wichtige neue Funktionen, darunter Unterstützung für das Laden nicht-konvexe Objekte aus 3DS-Dateien, eine neue URL-Klasse geladen, eine verbesserte Physik, verbesserte Grafik und eine bessere Kompatibilität für Simulationen in Python geschrieben.
Tags: Major feature enhancements
This version adds major new features, including
support for loading non-convex objects from 3DS
files, a new URL loading class, improved physics,
enhanced graphics, and better compatibility for
simulations written in Python.

2007-01-23 12:34
2.5.1

Eine experimentelle Sprache Python Brücke ist jetzt verfügbar. Es gab auch Fixes für Push-Sprache unterstützen und Updates für gebrochenen Demos in Zusammenhang stehen.
Tags: Minor feature enhancements
An experimental Python language bridge is now available. There were also fixes related to Push language support and fixes for broken demos.

2006-12-21 15:02
2.5

Major optmizations und Stabilität Verbesserungen sowie Verbesserungen für die Vernetzung und die integrierte Programmiersprache gemacht wurden.
Tags: Major feature enhancements
Major optmizations and stability improvements as
well as improvements to networking and the
built-in programming language were made.

2005-09-01 16:25
2.3

Diese Version bietet wesentliche Verbesserungen und Fehlerbehebungen für die physikalische Simulation Engine, einschließlich schneller, genauer Kollisionserkennung und Antwort, und eine bessere Kontrolle über Ball und Gelenke. Diese Version bringt auch eine neue, generische GeneticAlgorithm Klasse für Evolutionary Computation.
Tags: Major feature enhancements
This version features major enhancements and bug
fixes to the physical simulation engine, including
faster, more accurate collision detection and
response, and better control over ball and
universal joints. This version also introduces a
new, generic GeneticAlgorithm class for
evolutionary computation.

2005-04-28 20:14
2.2.1

Diese Version verfügt über eine neue Benutzeroberfläche für Linux und Windows, neue Klassen für Hardware-optimierte 3D-Matrix Manipulation, schneller physikalischen Simulation und Kollisionserkennung, und vieles mehr.
Tags: Major feature enhancements
This release features a new GUI for Linux and Windows, new classes for hardware-optimized 3D matrix manipulation, faster physical simulation and collision detection, and much more.

Project Resources